1. Supporting IE is Like a Fork in the Eye for Web devs.
支持IE,对网页开发者来说就像是眼中刺。
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2. We've built a tool for testers, devs, and business users.
我们构建的工具适合测试人员、开发人员以及企业用户。
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3. Perspective from more experience shareware devs is appreciated…
从更多的经验来看共享软件的开发是增值的。
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4. Why do the Devs insist on keeping the Improved Firestone talent?
为什么开发组仍然把强化火焰石这个渣留在天赋里?
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5. And then devs will waste time updating B code and figure that its not compiling.
然后开发者会浪费更新B码和数字,它不是编译时间。
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6. How do the devs feel the new Destruction tree and the addition of Incinerate will affect Shadowbolt?
开发组怎么设计毁灭天赋树的,烧尽对暗影箭的地位有很大的冲击?
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7. Devs weren't too excited, because Apple's system was new, unproven and, well, not terribly interesting.
开发者也没有太兴奋,因为苹果系统是新出的,没有经过考验,看起来也不太兴奋。
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8. The devs liked this idea though so it's very possible that we'll see guild specific quests added in the future.
开发团队喜欢这个主意,将来很可能会有公会特定的任务。
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9. But the devs prefer not to talk about it before the release of the game as it is a main issue for most of the competition.
但是开发者不喜欢在游戏发行前谈论此事,因为它可能会成为大部分竞争的主要问题。
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10. The integrator would have push rights, and would pull changes from all devs, integrate them, and push them to that blessed repo.
积分会把权利,和将从所有开发者,整合它们,并把他们的祝福的回购。
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11. i think they should enlarge the tool bar section, visually. all the devs work on massive monitors so they lose touch with this stuff sometimes.
我觉得他们在工具条区域应该视觉上扩大一点。
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12. When I last discussed this matter with the devs, they were very much interested in giving more attention to warlock talents, affliction in particular.
当我上次和设计人员提及这些问题的时候,他们对于给与术士天赋更多的注意十分感兴趣,特别是痛苦天赋。
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13. And any good SDK comes with an emulator for the OS itself, so devs can test apps without actually installing them on a phone. Apple's got one, but it only works on Macs.
14. All the dungeons in Ulduar were built by Titans and will really feel huge, however devs didn't want players to need a mount or anything like that to go through it and tried to keep it small.
15. In a well-functioning development team, you would normally have one story source - perhaps the product development department, which together with dev leads or the individual devs define each story.
16. Game devs are building more features into games like Lineage and World of Warcraft that require players to gather outfits and weapons for their characters, which can be purchased from other players.
17. Game devs are building more features into games like Lineage and World of Warcraft that require players to gather outfits and weapons for their characters, which can be purchased from other players.